Desert Revenant is a strategic Roguelike Deck Building RPG packing a huge variety of cards to do battle with. Think about your every move and make careful decisions in hand-crafted encounters as you cut deals with Jinn and humans alike in your adventures amongst the dunes of Elmyr.
[b]Hello again everyone! Here are the latest changes for the new Hotfix[/b]
[img]https://cdn.discordapp.com/attachments/740851354200965190/1126635231793922189/PatchNotes.png[/img]
[img]https://cdn.discordapp.com/attachments/740851354200965190/1126646210355286087/BalanceUpdates.png[/img]
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[*] Precise Assault now applies 1 Focus to the Combatant when used.
[*] Guillotine's damage is now doubled for every time it is added to the Draw Pile instead of doubling on each use.
[*] Vigilant Strike now doubles the Armor gained if the Combatant already has Armor.
[*] Shatter no longer removes a debuff from the enemy when used.
[*] Shadow Incarnate is now a State instead of a buff.
[*] Damage from Root can no longer be mitigated by Armor.
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[img]https://cdn.discordapp.com/attachments/740851354200965190/1126635230669844591/UserInterface.png[/img]
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[*] The battle log is now available to see as Death Recap after a defeat on the Results Screen.
[*] It is now possible by left clicking to preview the cards and their upgrades in a larger format in the Deck and in the Spellbook.
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[img]https://cdn.discordapp.com/attachments/740851354200965190/1126635238559318066/ArtUpdates.png[/img]
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[*] Platforms in the battle environments have now their textures improved.
[*] Improved the textures of the Combatant's Holster.
[*] Card glow colors have been improved and unified.
[*] Added a new particle effect for the Lightning Bomb spell.
[*] Improved the visuals of the locked cards in the Spellbook.
[*] Improved the textures of the information boxes.
[*] Improved the Dunestalker's textures.
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[img]https://cdn.discordapp.com/attachments/740851354200965190/1126635230925684776/QualityofLife.png[/img]
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[*] Added a new glow for cards that have their Amplify condition satisfied, which makes them much easier to track during a battle.
[*] Increased the size of the text in various parts of the game and added a more dynamic font in cards.
[*] Increased the size of the enchantments during combat.
[*] The description of keywords are now displayed in the outcomes of the Desert Encounters.
[*] Added a reminder message when starting a new run about the Reputation Points resetting.
[*] It is no longer possible to obtain a Neutral card when transforming during Desert Encounters.
[*] It is no longer possible to obtain a Neutral card in Spells of the Past.
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[img]https://cdn.discordapp.com/attachments/740851354200965190/1126635238819377193/BugFixes.png[/img]
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[*] Fixed a visual bug where Arcane Fulmination and Fierce Demolition would not display the correct number of Chaos cards used and Weapon damage dealt.
[*] Fixed a bug where there was a small chance of obtaining a "Corrupted card" that could hinder a run during the Desert Encounters.
[*] Fixed a system bug where the game would launch at 1920p instead of the resolution set by the player or by the default screen size.
[*] Fixed a bug where the Mana Cost of a card obtained by Omen of Origins would be set to its default value when the Cursed Treasures curse is active.
[*] Fixed a bug where the tooltip of the upgraded Wish Jinn and Oasis from the Scholar Reputation tree would not be updated.
[*] Fixed a bug where it would be possible to click on the Dialogue node for Borrowed Powers even when going through an adjacent path.
[*] Fixed a bug where taking the Divine Will blessing would not display a card to purge in the beginning of Combat which would stop the player from continuing the battle.
[*] Fixed a bug where the Mind Reach talent would not add an extra stack to the Dominate Mind debuff.
[*] Fixed a bug where Beacon of Honor would trigger every 2 turns after the initial trigger of 8 turns.
[*] Fixed a visual bug where the Spirit Loop buff would remain on the Soothsayer even after its target was defeated.
[*] Fixed a bug where transforming the Dunestalker into a Realm Wisp would hide the Realm Wisp's texture for a turn.
[*] Fixed a bug where Herald of Eminence's Leap of Faith would not trigger if the Combatant was destroyed without taking damage.
[*] Fixed a bug where the Pyrokinesis values would sometimes not be well translated.
[*] Fixed a bug where Legacy of Power would heal for 1 instead of 7 and would heal for every card cast after the first trigger.
[*] Fixed a bug where the Arcane Deluge debuff would not take into consideration upgraded Arcane spells.
[*] Fixed a bug where the Jinn of Flames would sometimes use Inferno on its first turn.
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Some extra minor bugs and localization fixes were also undertaken.
Thanks again for all your feedback and looking forward to the next update!