[h3]PERFORMANCE[/h3]
-Enabled the GPU for some tasks, general sprite performance boost.
-Some code optimizations.
[h3]BALANCE[/h3]
-Fireball base and skill damage small debuff.
-Haunting skill damage debuff.
-Goblin spice skill debuff.
-Corrupted orb damage and mana multiplier debuff.
-Magnify effect debuff.
-Hugger damage (small) debuff. Hugger still strong.
-Mana fang changed to leech 8% damage, is no longer affected by mana multiplier (thanks Gloose).
-Poison Dagger damage buff.
-Solitude buff.
-Archdevil hugger damage buff buff.
-Volcanoes now capped at 300.
-Infestation amount debuff.
[h3]BUG[/h3]
-Bardsong can no longer be negative (as is proper), can no longer get softlocked from bards.
-Fixed blood golem damage calculation in ratio section.
-Infestation resets properly.
-Fixed bug with the knight's charge modifier getting stuck.
-Fixed a bug where units would keep spawning in some cases.
-Volcano can't be exploited to cast without ruptures.
-Reset skills confirmation button is way less annoying.
[h3]QOL & OTHER[/h3]
-Added 'new game' button to menu which appears after beating the game.
-You can now hold down on skills to auto click them.
-Increased the hitbox size on the MAX skills button.
-Skill window no longer closes on reset skills, and now has effects!
-New sprites for hugger, devil, archdevil and mana echoes skills.
Thanks as always for playing! And particular thanks to everyone who reported bugs and issues. It's very helpful and I appreciate it a lot. I hoping the game will be delivering a much smoother experience moving forward.
I'm currently working on some kind of new game+. Let me know what you'd like to see in it!
-Adam