1.0 Stability Patch #1 (1.0.3.3)

Dreamscaper

By night, delve deep into your subconscious and discover powerful artifacts to conquer your nightmares. By day, explore the city of Redhaven and build relationships to unlock the power of your dreams. DREAM. DIE. WAKE. REPEAT.

What an exciting few days! We are thrilled to see a huge influx of players and even more thrilled to see the positive response to Dreamscaper 1.0. We wanted to get a quick stability patch out immediately this week to help with some of the most critical issues discovered: [list] [*] Fixing crash that can occur when starting a new save game. [*] Fixing bug where players can get stuck in the room young Cassidy wakes in during the intro. [*] Empty combat room in Nightmare Campround now has enemies. [*] Fixed hidden obstacles discovered in Nightmare City. [*] Fixing bug where Primal Scream audio was not playing. [*] Fixing some English typos. [/list] This is just the beginning. We plan on having another focused stability patch out later this week to resolve additional high-priority issues, and then more general bug-fixing & quality-of-life improvements in the following weeks. Cheers, Rob, Ian & Paul