[quote]We've provided a link to facilitate software translation. You can find it at: [url=https://pastebin.com/WypJUHCF]https://pastebin.com/WypJUHCF[/url][/quote]
[h1]Hello everyone ✌️[/h1]
Today, I'm excited to announce the release of the [b]1.0.6 update[/b]! This update brings some new changes and improvements that we hope will make your experience even better. But that's not all we have to share!
[img]{STEAM_CLAN_IMAGE}/42493224/dd01f15754c160936477e22571cbcbf4d22cf58c.png[/img]
[h3]Tomorrow, a Roadmap![/h3]
I also wanted to give you a heads up that tomorrow, we'll be publishing a Steam post that will give you a sneak peek at our [b]roadmap for the 1.1 update[/b]. We're really excited about some of the changes and features we have planned, and we can't wait to share them with you.
But for now, let's focus on the 1.0.6 update.
[h1]Patch Notes[/h1][hr][/hr]
[h2]Balance Changes and Fixes[/h2]
[list]
[*] The walking range of the Stalking Trickster has been decreased from 5 to 4.
[/list]
[h2]Quality of Life[/h2]
[list]
[*] Improved mob pathing to reduce instances of mobs walking back and forth between tiles.
[*] Enhanced readability of The Manalith, Bolt Smite, and Thunder Smite for easier understanding.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed an issue where Transcend was not working properly.
[*] Resolved the problem of Final Boss Solar Appear that was causing the game to soft-lock.
[*] Rollback no longer duplicates itself.
[*] Wasp and Beetle are now prevented from self-destructing under certain conditions when close to props. In addition, all insects will explode if they are unable to reach or get closer to their targets.
[*] Multiple improvements made to mob action cards and tags.
[*] The issue of the cursor being visible in-game when using a Controller has been fixed.
[*] The problem of canceling a card that was never fully executed, without indicating that you are still in the state of "selecting a card to cast" has been resolved.
[*] A small almost unnoticeable collider missing in a room in the Glacial Library has been fixed.
[*] The Disease effect with timecraft cards is now functioning properly.
[*] Traps and Hazards are now properly displayed on the appropriate layers.
[/list]
[h2]Known Issues[/h2]
[list]
[*] Monsters and Gizmos are not taking their action turns as they should.
[*] Poison is causing some problems with timecraft cards.
[/list]
[h1]Thank you![/h1][hr][/hr]
Thank you for your continued support, hope you all enjoy this new update!
Best regards,
~ 📕[i]Fressato[/i]