1.0.6 Update and a Peek into the Future

[quote]We've provided a link to facilitate software translation. You can find it at: [url=https://pastebin.com/WypJUHCF]https://pastebin.com/WypJUHCF[/url][/quote] [h1]Hello everyone ✌️[/h1] Today, I'm excited to announce the release of the [b]1.0.6 update[/b]! This update brings some new changes and improvements that we hope will make your experience even better. But that's not all we have to share! [img]{STEAM_CLAN_IMAGE}/42493224/dd01f15754c160936477e22571cbcbf4d22cf58c.png[/img] [h3]Tomorrow, a Roadmap![/h3] I also wanted to give you a heads up that tomorrow, we'll be publishing a Steam post that will give you a sneak peek at our [b]roadmap for the 1.1 update[/b]. We're really excited about some of the changes and features we have planned, and we can't wait to share them with you. But for now, let's focus on the 1.0.6 update. [h1]Patch Notes[/h1][hr][/hr] [h2]Balance Changes and Fixes[/h2] [list] [*] The walking range of the Stalking Trickster has been decreased from 5 to 4. [/list] [h2]Quality of Life[/h2] [list] [*] Improved mob pathing to reduce instances of mobs walking back and forth between tiles. [*] Enhanced readability of The Manalith, Bolt Smite, and Thunder Smite for easier understanding. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed an issue where Transcend was not working properly. [*] Resolved the problem of Final Boss Solar Appear that was causing the game to soft-lock. [*] Rollback no longer duplicates itself. [*] Wasp and Beetle are now prevented from self-destructing under certain conditions when close to props. In addition, all insects will explode if they are unable to reach or get closer to their targets. [*] Multiple improvements made to mob action cards and tags. [*] The issue of the cursor being visible in-game when using a Controller has been fixed. [*] The problem of canceling a card that was never fully executed, without indicating that you are still in the state of "selecting a card to cast" has been resolved. [*] A small almost unnoticeable collider missing in a room in the Glacial Library has been fixed. [*] The Disease effect with timecraft cards is now functioning properly. [*] Traps and Hazards are now properly displayed on the appropriate layers. [/list] [h2]Known Issues[/h2] [list] [*] Monsters and Gizmos are not taking their action turns as they should. [*] Poison is causing some problems with timecraft cards. [/list] [h1]Thank you![/h1][hr][/hr] Thank you for your continued support, hope you all enjoy this new update! Best regards, ~ 📕[i]Fressato[/i]