1.0.5 Bug fixes and a couple of new gameplay settings

Moose Miners

Take control of a mining operation run by moose. They mine and sell the gems. You need to decide where to spend the profits. Hire more miners and upgrade their gear. Buy new rails and minecarts to get deeper into the mine. The deeper you get the more valuable gems you will find.

This update fixes the miners trying to mine gems or trees they cannot mine and a few others. I also added two new settings in the gameplay section. One being that you can now choose to have the miners to only prioritise distance when selecting which minecart to unload to instead of prioritising minecarts that are almost full. This behaviour has been requested by quite a few, so I figured I might as well add a setting for it. Additions/Improvements [list] [*] Right control now also works to increase camera speed [*] Added a setting in gameplay settings to keep moose selection after placing down just bought moose [*] Added a setting in gameplay settings to decide if moose should prioritise distance or fill ratio when deciding which minecart to unload to [/list] Bug fixes [list] [*] Fixed miners getting stuck mining gems or trees that cannot be mined [*] Fixed miners ignoring short minecarts on the tree side when looking for a collection point to unload trees to [*] Miners will no longer wait for minecarts that are moving towards the base [*] Fixed miner capacity cost not being correct for some miners sometimes [*] Fixed a crash caused by minecarts carrying negative or more than the max value of gems or trees sometimes [*] Fixed miners getting stuck trying to walk outside edges of the map [/list]