1.0.2 Patch is now Live!

Clandestine

Clandestine is a 2-player or singleplayer stealth/hacking game set in 1996. Asymmetrical co-op allows one player to take the role of the spy while a friend provides overwatch and assistance as the hacker, and unravel a post-Cold War espionage conspiracy.

Greetings Agents, Thanks for your bug and issue reporting efforts! The 1.0.2 Patch is now live. We've been busy here fixing many of the bugs you've reported and are now focused on the 1.0.3 Patch scheduled to come out next week. Have a great weekend! Please let us know if you experience any new bugs or issues on the [url=http://steamcommunity.com/app/290530/discussions/1/] Support Forum[/url]. [h1]Change List[/h1] ------------------------------------------------------------------------------------------- [list] [*]Implemented the blood effects gameplay option [*]Set the blitz times for all the challenge maps to 5 minutes [*]Changed the camera angle in the Paris briefing when the slide changes to the KS Global info [*]Set up acts for the guards in Helios Microcomputing [*]Performance optimisations in all interior levels [*]Added a downloadable Bribe asset to California [*]Added a delete profile button in the main menu [*]Added missing sound effects for cutting a hole in the fence in Russia [*]Added a popup on client if the server disconnects notyfing that the connection to the server has been lost [*]Implemented missing voiceover sets for the AI [/list] [h1]Bug Fixes[/h1] ------------------------------------------------------------------------------------------- [list] [*]Fixed map lines not being rendered on some levels [*]Fixed the clipping issues with Josiah's beard [*]Fixed Whisper achievement [*]Removed the red mist from Katya's blood particles so they are less obtrusive [*]Fixed an AI bug that made all kills silent - enemies will now react to nearby deaths [*]Fixed a bug where AI would speed up their walk cycle when armed with an assault rifle and looking to the side [*]Fixed a bug where the alarms in the high footprint version of the Cyprus mission would spawn special forces instead of mercenaries [*]Fixed a bug where bug where crouched aim movement would be too fast [*]Fixed a bug where you could throw while in a takedown [*]Fixed a bug where the final conversation in Russia could get interrupted by enemies searching for the player [*]Fixed the bug where clicking an opened dropdown list will close it instead of reopen [*]Decreased the time the reload takes once you have confirmed to reload the game [*]Fixed the problem where skipping Logic Artists logo would have one second delay [*]Fixed the problem where the cover blown in Warsaw could happen more than once [*]Fixed the problem where the enemies would go back to their initial waypoint on reload instead of continuing to the next one on reload [*]Fixed the problem where the gun would be equipped with a silencer even though the player has deselected it in the selection screen [*]Fixed some steam pipes in London and Russia that could kill people through walls [*]Fixed a bug where AI would have full awareness, but would not engage if you broke line of immediately after the "pling" sound [*]Fixed doors having wrong rotations [*]Fixed Tooltips appearing behind the left bar in the hacker view [*]Fixed admin sound being triggered in level whrere the admin was not visible [*]Fixed player message spaming whenever you pick up ammo without guns or magazines.You will get a message instead indicating that you have no ammo or guns to refill [*]Fix tooltips in the hackerview getting on the way of the email client when the tooltip was active and the email client appeared [*]Fixed the issue where the default audio volume would be incorrect [*]Fixed the issue where the network view state would not be synchronized correctly when the hacker connects in an existing game [*]Fix not being able to select difficulty level in the options menu if players played a game before as a hacker [*]Fixed the issue where the admin difficulty would be controlled by the hackers difficultiy settings [*]Fixed a bug where the music would stop in the second part of the Cyprus mission. [*]Fixed a bug where the music would not escalate in the second part of the Russia mission. [*]Fixed a bug where the floor change sound would play for the hacker while loading a level [*]Improved performance on tactical map UI / Compass [*]Fixed a bug where you could climb while falling [/list] [h1]Known issues[/h1] ------------------------------------------------------------------------------------------- You can see the known issues list here: http://steamcommunity.com/app/290530/discussions/1/594820656469301663/