[0321] V0.80.31 Bug Fix Patch Update

Magicraft

"Magicraft" is a Roguelike game that uses a variety of spells to match unimaginable spell effects, and the construction of ultra-high degrees of freedom cannot even be exhausted by developers.

0.80.31 ------- Adjustments ------- Initial set upgrade limit +1 Optimised the combat experience when facing the Pillar of Shadow and Magic Drawer in some levels. Chapter 4 bosses now use invincibility shield up to 2 times, and the invincibility shield will be lifted after 25 seconds if it is not broken. Some of the Chapter 4 monsters such as Double Headed Gut, Poison Sac, etc. will randomly attack on the field when the player enters stealth. Mouse sprinting has been fine-tuned, now the speed of approaching the mouse is a bit smoother. Iterated Spider and Spider Egg art for Chapter 1 in Hard Mode. Balanced the transparency of some spells Updated art for long-tailed polyps Sword of Judgement now doesn't actively attack falling hardened beetle shells Updated descriptions of some relics ------- fixed ------- Fix HP bar blocking self-magic book casting bar Fix for Chapter 3 Ripper's Bullet being invisible when moving vertically Fixes the issue where Self-Magic Guides with Rotation and Disintegration Rays couldn't hit the target. Fix the issue where Self-Magic Guides release spells in the incorrect direction when they are close to the enemy. Fix the issue that the Chaos Core is displayed incorrectly in the archive. Fixes the issue of the Soul Set displaying incorrectly when upgrading to the highest level Fixed the issue that the tornado is not displayed when the boss summons it in Chapter 4 Fixed the issue where Headless Archer's teleportation projectile would sometimes stay on the ground Fixed the issue that bats move abnormally fast when the player is stealthy.