0.9.0 - Updated Economy, More Ending Contents

No Umbrellas Allowed

Reveal the true value of the items coming into the shop. Each item has their own history. Dig deep to see what is behind them and become an expert appraiser. Begin a tug of war with customers. With their own expectations and knowledge, they never give up on money.

In this update, we focused on balancing the economy of the game. The prices of items customers bring to the shop, how quickly the items can be sold, and loan interest rates have all been adjusted. All in all, we wanted you to feel more challenge keeping the books even. Also, we wanted the mid-game financials to be more dynamic. We will keep a close eye on how this update affects gameplay, and will further fine-tune these elements in coming updates. - Release Notes [h2]New Features[/h2] ✨ More content have been added to each endings! [img]{STEAM_CLAN_IMAGE}/37932204/abbb4e3c02790990706fd4bec533b1813d0cf84c.png[/img] ✨ New Items! [img]{STEAM_CLAN_IMAGE}/37932204/de55a6ae58f0091c34561cc928b78be14d096cb5.png[/img] [h2]Improvements[/h2] 🎨 Overall balancing of game economy. ❗ Fixed some cases where game gets softlocked. 🎨 Events and text have been improved. πŸ› Fixed cases where the store reputation cards did not affect price haggles properly. πŸ› Fixed cases where some customers had their mouth dissapear. πŸ› Fixed a case where more NPC spawned in day 1 than intended. πŸ› Fixed cases where hiding correct cards in private (hidden) card slots resulted in negatively affecting "Appraised by Darcy's" reputation. πŸ› Fixed some omitted cards in items. Will continue to look for more such cases. πŸ› Added scroll to the diary section at the end of day page. [h2]Known Issues[/h2] ⚠️ Checking cases where appraised value of item is not applied correctly during haggle. ⚠️ Calculator can't receive inputs higher than current store balance when it should. ⚠️ Looking into cases where save files are shown as damaged or missing in save select page.