0.10.0 - Balance, Quality of Life Improvements, and Bug Fixes

[h2]New Features[/h2] ✨ Revamped rental system and added related events: The rental system has been modified overall, rental events will now unlock faster and the rental fee system has been changed. In addition, we have added new events related to rental success/failure. ✨ Story, Ending, and Accomplishments: Jane and her new story will begin on Day 23. In some cases, you may encounter related new endings and achievements. [img]{STEAM_CLAN_IMAGE}/37932204/f1ec5f8c8223a55d665d5a333ff343b4258d3832.gif[/img] ✨ New Friday Nightmares: We've improved and changed the dreams Bob has every Friday until week 5. This will make the events related to the Blackmailer more involved and zstea ✨ Quick Reference Item Details Window: When selling or curating an item, the information of the related item is now automatically displayed. You won't have to open the inventory to check the price of an item every time. [img]{STEAM_CLAN_IMAGE}/37932204/ca30455dee069a1b8704df1e98a4ab0ae07ed7d8.gif[/img] [h2]Improvements[/h2] ❗ Improvements have been made in cases where the entire save graph is not visible when some save files fail to load on the Save Selection page. ❗ Fixed a bug that prevents subsequent events from occurring after purchasing conversations from the Citizen Chat Data Store. ❗ Fixed a bug that prevented repeated penalties for frequent use of the secret card slot from occurring repeatedly. 🎨 Dialogue in the street can now be fast-forwarded. 🎨 The mouse cursor image has been changed to make clickable UI elements more distinct. 🎨 Now the cost of repairing items in the repair shop varies depending on the item. Items repaired at the repair shop will also have the "Repaired" card added. 🎨 The lawyer will now offer assistance and come back with results after 🎨 The speed of the plaza elevator has been increased. 🐛 At the auction house, items with the "Archeological Value" card have been fixed for too high a price and items with "domestic value" cards have been fixed for too low a bug has been fixed. 🐛 Improved the problem of not accepting items for the man who asks for the most expensive item in the store. 🐛 Fixed a bug that prevented at least one umbrella coming into the store every week during early game. 🐛 Fixed a bug that miscalculates the appraised price of some items. 🐛 A bug has been fixed where the auction house's fee calculation was incorrect. 🐛 Fixed a bug where customers may ask for a higher price than the display price. 🐛 Fixed quickly consecutive pressing of calculator buttons not registering properly. 🐛 Fixed a bug where the item picked up from the trash does not appear in inventory. 🐛 Fixed case where incompatible saves from older version cannot be deleted. 🐛 Fixed a case where an item that should not be able to be sold can be sold. 🐛 Fixed the repair shop not correcting the condition card of an item. 🐛 Quickly clicking repeatedly on clothes and hair purchase buttons will no longer trigger multiple purchases. 🐛 Fixed positioning of the slider showing % progress in the Reputation UI. 🐛 If the square elevator is available, moving to the opposite side using the bus will now move the elevator to move to the player's position so that the player won't fall below the map. 🐛 Fixed cases where the junk shop claims only one item can be disposed, no matter how many items can actually be disposed. 🐛 The UI elements have been rearranged to ensure that the contents that were obscured are visible correctly. [h2]Known Issues[/h2] ⚠️We are solving the issue where similar items will come into the store in groups during late game. ⚠️ Customers are not giving feedback as much as they should about the wrong cards on the item they are buying.