0.74 New Cantrip, Melee Hit Feedback improvements, screenshake/pixel settings.

0.74 - Added 'Thunder' cantrip to stronghold. - Moved cantrip locations, iaculum is now accessible from the courtyard. - Lowered splicer damage. - Increased Iaculum damage. - Added melee camera effects. - Added hit indicators for enemy attacks and damage. - Added new blood FX for melee. - Removed or moved a ton of freestanding torches to limit how much the player can unfairly become stuck on geometry. - Fixed false life not called prolong life. - Added new melee sounds. - Added Screen Percentage/Pixel Effect slider, allowing players to turn off or adjust the pixel effect to their liking. (Especially useful for content creators, as the pixel effect can have undesirable effects on bitrate/recording. - Repel cooldown treasure is now rare (singular). - Added tooltip when attempting to join session. - Slightly reduced visual intensity of mana pickups. - Removed enemy 'Retro' low FPS animation effect by default, can be re-enabled in graphics settings. - Added screenshake option in settings. - Lowered maximum zombie sprinting speed. - Fixed Cloak of Flames sound issue. - Increased grease radius - Made player collision capsule skinnier. - Added new zombie death decapitation and ragdoll effects triggered in some circumstances.