[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32667334/e572b1d119616c40c5907e5c95fbe5e37653a77b.png[/img]
This update includes further performance improvements (should run at 90fps on average with the minimum hardware requirements) and also introduces world detail at street level. There's still a lot more street detail to come, but this serves as a first step :)
[h1]GPU Performance improvements[/h1]
[list]
[*]Lowered shader complexity
[*]Changed ocean system
[*]Disabled some lights for now
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[h1]Graphics and World detail[/h1]
[list]
[*]Added street elements: street name signs, lamp posts, trees, dumpsters, mailboxes, bus stops, billboards, water hydrants
[*]Fixed an issue where the moon didn’t render
[*]Disabled spawning of Eletrogun Towers (for now)
[/list]
[h1]Gameplay[/h1]
[list]
[*]Added claw: can now grab objects and toss them (no grabbable objects yet, wait for next update :) )
[*]Changed elasticity of chain for smoother swinging
[/list]
[h1]Misc[/h1]
[list]
[*]Updated to SteamVR Unity Plugin 2.0. New input mapping system, can be modified through SteamVR’s interface to map bindings on any VR controller. Included default bindings for Oculus Touch and Vive Controller.
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