The goal of this update is to make the game run at the 90fps target for setups with the specified minimum requirements.
[h1]GPU Performance improvements[/h1]
[list]
[*]Lowered mesh and physics complexity
[*]Switched to single pass stereo rendering
[/list]
[h1]World detail[/h1]
[list]
[*]Added new Building mesh types
[*]Added Electrogun Turrets (WIP)
[*]Improved helicopter model
[/list]
[h1]Gameplay[/h1]
[list]
[*]Helicopters now spawn dynamically
[*]Added controller vibration feedback
[*]Disabled vertical camera to reduce disorientation
[*]Fixed an issue where hook physics behaved incorrectly after hooking onto a helicopter
[/list]