0.3.2 is live

Hey players of Creeping Deck! Here's a new version of Creeping Deck. [h1]MAJOR :[/h1] [list] [*] The map was not reloading properly! You now have a fixed map per run. [*] Fix : BLASPHEMY was not displaying, to a lot of people this will look like a brand new feature... It's like heat jauge in hades: you can choose modifiers to have more currency during runs [/list] [h1]MINOR :[/h1] [list] [*] Chest and stash reward flow have been improved, but still need some more work [*] Options are now available [*] Fix : A drawing skill was making the game crash in some circumstances [*] Skill usage has been made a bit more clearer [*] Visual integration has been improved in some places, but it still needs work [*] New hit visual effects (flash frame) on monsters & panya [*] Fix : enemies turn was showcased two times [*] Fix : weakness & power can now stack [*] Fix : Upgraded Purging Flames was not working on all monsters [*] Fix : You could scroll during events and lose your cursor [*] Fix : sometimes [/list] [h1]CONTENT & BALANCING :[/h1] [list] [*] Sands of time is much more interesting [*] You can add a card in Rest Nodes [*] 5 new potions have made their way through the game [*] New card : Mighty Attack [*] New event : Secret chambers [*] New status & card : Arcane - Improves poison [/list] Incoming NEXT VERSION : The Fallen Bird boss [img]{STEAM_CLAN_IMAGE}/43094545/ffb20d9c9c638c1c82958f6f828f8431c14c25e5.gif[/img]