General Improvements
-Action bar updated - no longer has a "10" where "0" should be and abilities can now be placed on 0
(Keybinding to come in a future update)
-Removed auto attack as it was interrupting other abilities and made them unable to fire. May or may not return depending on player feedback
-Made Magikite crystals in Sho'Gar Forest much easier to click
-Cleaned up abilities, they should no longer be able to be re-cast repeatedly without cooldown in some situations
- Fixed some combat finish animations not playing
- Channeled abilities should feel better to cast
Dungeon Changes
-buffed all trash mobs
- Death sparks from MECHA Hauler should now correctly do damage
- Bosses should no longer be able to be stunned
Class Changes
Oracle
- Removed Death Touch from Oracle, You really shouldn't have had that
- Smite reverted to correct spell power multiplier
- Curse damage now ticks every second (down from .5s)