Patch 0.2.2 Notes:
Bug Fixes:
NPCs no longer lose animations in Scarlet Ox Tavern
Enemies no longer speak when attacking
Fixed Phloem adds
Fixed NPC Flavor Idle poses not playing correctly
Enemy death animations fixed
NPCs/Enemies now correctly show speech bubbles
Channeled abilities not stop on death
Enemies now correctly switch animations when attacking
Bosses now correctly execute their behavior tree
UI:
Added rotation speed option in the menu