0.13.17.15.0 Patch Note

Mad World - Age of Darkness - MMORPG

Mad World stays true to the classic MMORPGs but with unique art and grotesqueness. Fight along side your friends to take down formidable enemies, or fight against your friends to test your skills in a world full of fear, despair, and madness. This is Mad World.

[table equalcells=1][tr][th][h3]TIER6 Dungeon Update[/h3][/th][/tr] [tr][td][table ] [tr ] [td ] Type [/td] [td ] Name [/td] [td ] Level [/td] [td ] Difficulty [/td] [/tr] [tr ] [td ] Act dungeon [/td] [td ] Temple of Memory [/td] [td ] 88 [/td] [td ] Fear [/td] [/tr] [tr ] [td ] Act dungeon [/td] [td ] White Knot Cave [/td] [td ] 88 [/td] [td ] Fear [/td] [/tr] [tr ] [td ] Contents dungeon [/td] [td ] Standstill Forest [/td] [td ] 89 [/td] [td ] Fear [/td] [/tr] [tr ] [td ] Combat [/td] [td ] Den of sand robbers [/td] [td ] 89 [/td] [td ] Very Difficult [/td] [/tr] [/table][/td][/tr][/table] [table equalcells=1][tr][th][h3]Balance[/h3][/th][/tr] [tr][td][list][*]Two soul stones can now be equipped on two-handed weapons.[*]Item Option Revamp[list][*]The range of options increases with each level tier.[*]It can increase up to level 17.[*]Option changes apply to levels 98 to 120.[/list][*]All attributes will be available in cloth, leather, and plate armor, with differences in maximum values depending on the type of armor.[/list][table ] [tr ] [td ] [b]Step[/b] [/td] [td ] [b]LV_S[/b] [/td] [td ] [b]LV_E[/b] [/td] [/tr] [tr ] [td ] 1 [/td] [td ] 1 [/td] [td ] 10 [/td] [/tr] [tr ] [td ] 2 [/td] [td ] 11 [/td] [td ] 20 [/td] [/tr] [tr ] [td ] 3 [/td] [td ] 21 [/td] [td ] 35 [/td] [/tr] [tr ] [td ] 4 [/td] [td ] 36 [/td] [td ] 45 [/td] [/tr] [tr ] [td ] 5 [/td] [td ] 46 [/td] [td ] 55 [/td] [/tr] [tr ] [td ] 6 [/td] [td ] 56 [/td] [td ] 62 [/td] [/tr] [tr ] [td ] 7 [/td] [td ] 63 [/td] [td ] 69 [/td] [/tr] [tr ] [td ] 8 [/td] [td ] 70 [/td] [td ] 75 [/td] [/tr] [tr ] [td ] 9 [/td] [td ] 76 [/td] [td ] 80 [/td] [/tr] [tr ] [td ] 10 [/td] [td ] 81 [/td] [td ] 85 [/td] [/tr] [tr ] [td ] 11 [/td] [td ] 86 [/td] [td ] 90 [/td] [/tr] [tr ] [td ] 12 [/td] [td ] 91 [/td] [td ] 94 [/td] [/tr] [tr ] [td ] 13 [/td] [td ] 95 [/td] [td ] 97 [/td] [/tr] [tr ] [td ] 14 [/td] [td ] 98 [/td] [td ] 105 [/td] [/tr] [tr ] [td ] 15 [/td] [td ] 106 [/td] [td ] 110 [/td] [/tr] [tr ] [td ] 16 [/td] [td ] 111 [/td] [td ] 115 [/td] [/tr] [tr ] [td ] 17 [/td] [td ] 116 [/td] [td ] 120 [/td] [/tr] [/table][/td][/tr][/table] [table equalcells=1][tr][th][h3]Bug Fixes[/h3][/th][/tr] [tr][td][list][*]Fixed an issue where effects overlapping during gameplay would cause slowdowns.[/list][/td][/tr][/table]