0.12 Update Available Now! (Demo)

Greetings, the latest update for Darfall is ready and released. [h2]0.12 Patch Notes[/h2] [h3]Improvements[/h3] [list] [*] Scenario Editor: Improved inspector panel and how you change entity modifications [*] Scenario Editor: Added event AnyEntityTakenDamage [*] Scenario Editor: Added action GeneratePositionOutsideVision [*] Scenario Editor: Added action WhileLoop [*] Scenario Editor: Added action StartCameraRotation [*] Scenario Editor: Added action StopCameraRotation [*] Scenario Editor: Added function to search for entities based on some criteria [*] Scenario Editor: Added condition IsUnitInCombat [*] Added: Range indicator for structures such as ballista, tower, and barrel [*] Added: Minimal reserve control for wood and stone [*] Improved: Color of workers capacity display [/list] [h3]Balance[/h3] [list] [*] Outpost HP increased from 500 to 1000 [*] Outpost food build cost decreased from 30 to 10 [*] Charcoal production wood cost decreased from 3 to 2 [*] Necromancer now summons Cryptblade once every 15 seconds [*] Decreased the number of Book of Knowledge drops after completing hero quests [*] Graveguard has random ability intervals [*] Rotting Colossus has random ability intervals [*] Gorefiend HP increased from 160 to 240 [/list] [h3]Fixes[/h3] [list] [*] Scenario Editor: Fixed fog of war not working properly [*] Scenario Editor: Fixed setting entity stat via action doesn't work [*] Scenario Editor: Fixed quest items persisted during hero death [*] Fixed: Fish not being visible [*] Fixed: Building sound playing too many times [*] Fixed: Missing mountains on game save thumbnail in load game UI [/list] If you encounter any issues or want to share a suggestion, feel free to do so in our discord [url=https://discord.com/channels/826887508326613042/1066300594203152405]suggestions[/url] forum, or [url=https://discord.com/channels/826887508326613042/1066300698834251816]bug-reports[/url] forum respectively. Farewell, SquareNite team from beyond the darkness of Darfall Wastes