Greetings,
the latest update for Darfall is ready and released.
[h2]0.12 Patch Notes[/h2]
[h3]Improvements[/h3]
[list]
[*] Scenario Editor: Improved inspector panel and how you change entity modifications
[*] Scenario Editor: Added event AnyEntityTakenDamage
[*] Scenario Editor: Added action GeneratePositionOutsideVision
[*] Scenario Editor: Added action WhileLoop
[*] Scenario Editor: Added action StartCameraRotation
[*] Scenario Editor: Added action StopCameraRotation
[*] Scenario Editor: Added function to search for entities based on some criteria
[*] Scenario Editor: Added condition IsUnitInCombat
[*] Added: Range indicator for structures such as ballista, tower, and barrel
[*] Added: Minimal reserve control for wood and stone
[*] Improved: Color of workers capacity display
[/list]
[h3]Balance[/h3]
[list]
[*] Outpost HP increased from 500 to 1000
[*] Outpost food build cost decreased from 30 to 10
[*] Charcoal production wood cost decreased from 3 to 2
[*] Necromancer now summons Cryptblade once every 15 seconds
[*] Decreased the number of Book of Knowledge drops after completing hero quests
[*] Graveguard has random ability intervals
[*] Rotting Colossus has random ability intervals
[*] Gorefiend HP increased from 160 to 240
[/list]
[h3]Fixes[/h3]
[list]
[*] Scenario Editor: Fixed fog of war not working properly
[*] Scenario Editor: Fixed setting entity stat via action doesn't work
[*] Scenario Editor: Fixed quest items persisted during hero death
[*] Fixed: Fish not being visible
[*] Fixed: Building sound playing too many times
[*] Fixed: Missing mountains on game save thumbnail in load game UI
[/list]
If you encounter any issues or want to share a suggestion, feel free to do so in our discord [url=https://discord.com/channels/826887508326613042/1066300594203152405]suggestions[/url] forum, or [url=https://discord.com/channels/826887508326613042/1066300698834251816]bug-reports[/url] forum respectively.
Farewell,
SquareNite team from beyond the darkness of Darfall Wastes