Incomprehensible interface errative puzzle game. No instructions! This product includes 3 different puzzles.
Explore the mysterious castle full of monsters and secrets in a quest to collect all the treasures (that will also protect you from the curses on your way) and crush the main boss. The game won't let you exit the castle, no matter how you try. Technically you can win, but there is no end.
Semi-automatic micro-sandbox with a console interface. You decide the fates, but don't see anything actually going on. Imagine your purpose is just to simulate a human's decision making system, in a lack of information beyond the spreadsheet numbers.
This is a short but hard minimalistic scroll shooter where you race against doing too many actions to keep more energy, without which you won't make it to the end. Lightweight narrative art-game.
(Tower Defence + Runner) / 2
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