Thing-in-Itself

“Thing-in-Itself” is a short interactive story about the struggles of understanding another human being. Using Immanuel Kant’s concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.

Ted and Molly are together. Ted feels a connection to Molly wherever he looks.
But, how do they both really see the relationship? See each other?


“Thing-in-Itself” is a short interactive story about the struggles of understanding another human being. Using Immanuel Kant’s concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.

With an average walkthrough time of 15 minutes, “Thing-in-Itself” is not a game in a traditional sense – it doesn’t have win or lose conditions and doesn’t present challenge to the player.

With this project, Party for Introverts attempts to establish a connection between the mediums of game and short story, reworking the possibilities when narrative and interactivity merge.

Key Features:
  • Short, impactful interactive story that combines the motifs of German philosophy with a theme of modern relationship
  • 15-minute walkthrough accompanied by inspired voice acting
  • Emotional journey made relatable through casual interactions, dialogue choices and environmental changes
  • Original musical score created by Elena Alekseeva

Price

Max: 2,49€

~

Min: 2,49€

Reviews

“It’s a really fascinating way to think about Kant’s philosophy”
The Guardian

“Thing-in-Itself brings Kant's philosophical expression to videogames”
Kill Screen

“It has a deeply emotional narrative that will resonate with the player after 15 minutes is up and the game ends”
Art as Games