TheExit8NYC

My first game developed under UE5 (engine learning), very inspired by another game of the same genre. As in this one you will have to find the anomalies in order to escape by reaching exit 8 of this New York subway. (please read the description and activate the FSR in performance mode)

Release
Steam
In this first-person game, you are trapped in an endless underground passage.
Carefully observe your surroundings to reach “Exit 8”.

Do not neglect any anomaly, floor 0 is a model without any anomaly, look at all the objects carefully.

If you find any anomalies (object different from the floor 0), turn around immediately this will take you to the next floor.

If you don't find any anomalies, go ahead to go up one floor.

If you make a mistake you will start again from floor 0.

Your objective is to exit via exit 8.

move using the wasd keys
You will find various options such as volume, mouse sensitivity and several graphics options in the "ESC" menu.

Some in-game text is generated by AI and may contain mistakes but these are not anomalies.

Please note, the game is my first game and it is still very demanding in resources, I really advise you to use the FSR in performance mode to gain in fps. (Do not modify options from unreal engine files or you will break some game functions)