This is a tool designed to be easy to use and extremely flexible. Drawing works exactly as you would expect in any other 2D art software. Thanks to a simple layer system you can quickly build 3D models for use in game development, artwork, or even 3D printer models. It also provides sprite stack functionality for 2D games.
Features
The Basics
Undo/Redo for all features
Saving/Loading projects
Too many settings
Customizable keybinds
Proper documentation
Drawing
Pencil
Brush (Works exactly the same as the pencil in Aseprite)
Eraser (Behaves like a brush but erases things)
Bucket 2D
Bucket 3D (Fill in 3D spaces)
Line
Rectangle (Fill/Outline)
Circle (Fill/Outline)
Color Replace
Color Picker
Selection
X, Y, X/Y Symmetry
Outline
Canvas
Supports width/length/height of 1 to 1024
Onion Skin, forwards and backwards up to 10 in each direction
Grid/Axis can be toggled
Color Palette
Import custom color palettes
Build and edit color palettes
Comes packaged with beautiful color palettes
Layer System
Add/Remove layers
Draw across multiple layers
Copy/Paste multiple layers
Live Preview
2D and 3D rendering options provide an intuitive solution to preview your work
Multiple shaders available to add some zest and eye candy to your preview
Import
Import slices to edit sprite stacks created in other tools
Import sprites to create a 3D voxel project out of 2D images
Export
Slices can be exported as: Sprite Sheet, PNG Sequence