Quinary is a top-down roguelike action shooter game. Players take on the role of the Gynoid robot, customizing their body parts and using visual programming to create their own skills. In randomly generated dungeons, they defeat enemies and bosses.
Quinary is a top-down roguelike action shooter game. Players take on the role of the Gynoid robot, customizing their body parts and using visual programming to create their own skills. In randomly generated dungeons, they defeat enemies and bosses. The game's inspiration comes from Dead by Daylight, Pixel Dungeon, Tinkers' Construct, Tetra, and Psi.
On the day humanity declared the achievement of the technological singularity, the world did not usher in the anticipated prosperity. Instead, due to the rapid technological advancements outpacing moral and legal boundaries, various technologies were abused, ultimately triggering a catastrophic event that devastated the entire universe. Unfathomable phenomena and incredible monsters emerged, plunging humanity into a long dark age. Due to a lack of records, we know very little about this dark period, but one thing is certain: it was an apocalypse. Fortunately, over time, the number of monsters and phenomena decreased, and humanity was not wiped out. The surviving humans, along with the suddenly appearing , entered a new geological era—the Quintery: a barren Earth, a society where humans and robots coexist, and a universe filled with Ooparts, Ooptechs, Oophens, and Oopents.
Customize Robots
High Freedom for Item Customization, Replace various parts of items, choose the materials of each part, and further modify your parts!
Modify Your Robot, Change defensive specialties, movement speed, senses, add more robofunctors, and available patterns!
Cellular Programming
Unlike most games where skills are fixed, here you can use visual programming to create your own skills!
Hardcore Dungeon Roguelike
Health is difficult to recover, and you must always monitor the robot's power and fuel!
In randomly generated dungeons, watch out for traps and enemies until you defeat the boss!
Enemies are generally as strong as players! They will actively dodge bullets and detect sounds (hopefully achievable).
Slightly stringent sensory limitations, including detectable wavelength ranges, etc., and even olfactory sensors (hopefully achievable).
Other Features
The game includes liquid and gas systems! You can throw a battery into water to electrocute all creatures standing in it, or cause an explosion by mixing acids and bases!
Complete item descriptions immerse you in the game's world.
Destructible maps
Randomly generated maps
Smarter AI
Multiplayer support
Controllable creatures
Rendering, art, and music (half the budget might go into this, the current team is just one person 🥺)
More items, parts, patterns, and bosses
Items and robot appearances will change based on parts and materials
More pattern shapes, fault pattern which can't be removed, patternquantity limits...
Fancy decorative patterns?