This is a sample project of a battle-type card game created with Pixel Game Maker MV.
Basic Rules:
- Your unit is on the right and your enemy is the unit on the left
- The numbers on the unit represent stamina, attack points, and defense points.
- You can tell whether the enemy will attack or defend next by referring to the numbers on the enemy side.
- At the beginning of the game, you are dealt three cards.
- The sword card is for attack, and the shield card is for defense.
- You can choose any one of them and then you start the attack phase.
- The damage is the number of your opponent’s attack points minus your defense points.
- If the player and enemy are still alive, the next turn commences and a card is dealt.
- This continues until either you or your opponent’s stamina reaches zero.
- If your enemy’s stamina reaches zero before you, you win.
- If your stamina reaches zero before your opponent, or if all cards have been drawn, you lose.
- For more information on how to make and play the game, visit the tutorial section in Object.
How to play:
Mouse
- Left click: Card Selection
X-input compatible controller
- B button: Card Selection