Penetrator

In this addictive side-scrolling shoot-em-up from 1982, your mission is to penetrate through four defence rings, and blow up an illegal cache of neutron bombs - an almost impossible feat! Enemy missiles and radar bases track your movements, and the landscape is as treacherous as your enemies.

Originally released in 1982, Penetrator was a classic side-scrolling shoot-em-up for the ZX Spectrum, praised at the time for its impressive scrolling graphics on the home computer. The game also included a level editor, a novelty at the time. Now, relive those days in this remastered emulated version.

Gameplay

Steer your spaceship through continuously scrolling levels that flow seamlessly into each other, to reach and destroy an illegal cache of neutron bombs. Dodge the mountains and, in later levels, the cavern ceiling. Deadly missiles fire up from the ground at your craft. Fire back at them, and drop bombs to destroy radar bases. Each level becomes more and more difficult as you are challenged to weave your ship through tight, narrow corridors.


The game contains a level editor, which allows you to modify the first 4 levels, changing the floor and ceiling, and adding radar bases and missiles.


This enhanced version introduces a number of modern features to this retro classic, including:

  • Saving/loading the game at any point
  • Support for most modern game controllers
  • Full control remapping
  • Image scaling and smoothing options

Price

Max: 1,99€

~

Min: 1,99€

Reviews

“It succeeds in being immensely playable yet very difficult and horribly addictive. Nice touches include a large number of radar scanners which constantly rotate as you fly over them. These are worth more than points, for unless you blow them up, they collect data about your flight plan and enable missiles and enemy paratroopers to track you more successfully.”
93% – Computer and Video Games (April 1983)

“Great graphics, super sound... and almost impossible to beat. This version of the Scramble-type arcade space game is one of the best so far.”
80% – Home Computing Weekly (March 15, 1983)