Once upon a Dungeon - Infinity is a traditional roguelike game with a scent of Slavic mythology, focused purely at endless dungeon crawling experience.
Gameplay
Delve into the dark dungeons full of dreadful monsters. Defeat them using melee, magical and projectile weapons. Collect Slavic gods, and unleash their power. Create or hire allies, increase their powers, and engage them skilfully in combat. Craft magic items, collect unique ones, enhance passive and active attributes and face the main antagonist – Fallen One.
Features
- turn based, loot/hack oriented roguelike
- many procedurally generated dungeons to explore
- tons of various loot/enemies
- advanced fight system - use melee or projectiles. Experience different effects (bleeding, freezing, stunning), learn to recover from them
- passive and active abilities
- inventory/trade mechanics
- ally mechanics - they: gain experience, level up, can heal self, use equipment exactly as main hero does
- crafting system - enhance equipment, made better one by merging two items together, craft potions
- UI schemes
- customizable controls