Nothing Beyond This Point

In the Void, everyone is alone, and you're no exception. Use your health as damage, create your own character with abilities and Sigils, and fight through corrupted souls in this top-down action Metroidvania. Don't be fooled - you're nobody's last hope.

There's no leaving the Void, that's for sure.

Explore a large, dark world filled with enemies, Runes, and your own flames. Upgrade your abilities, learn new tricks, and use Rods as your only lifeline. Don't you want to leave? Do you? Maybe you don't.

The Best Defense

As an Image of Raimor - whatever that means - you don't have a health bar, or spells, or even a weapon.

You only have Rods.

And while they are fiery, explosive, and in endless supply - they also must protect you from damage. Spend too many Rods on offense, and you may not hold yourself together for long. Don't enter fights you cannot handle, as the roaming souls may find it trivial to cut through your blockades and leave you to die in your own heat.

Maybe some things are able (willing, even?) to upgrade your only measure of health, attack, and defense... but don't count on their permanence.

Customize Your Solitude

Lonely as your position may be, you're not giving up that easily. Upgrade your abilities and stay ahead of the curve. Perhaps your Fireball should have bigger explosions? Maybe you want to set your Rods as traps? Or internalize Turmoil and gain access to all items instantly - and yet, have access to none of them.

Every player has different priorities and access to power, all in order to avoid being corrupted by the endless power of the Void. Any playthrough is your own; become the best survivor in the depths... and find what you must do to leave.

Though sometimes, you can't help wonder... if you're making it all worse.

Is There Truly Nothing?

Sure, the Void has a reputation for being... empty. Most rooms are barely filled, as any attempt at leaving things behind would only get them more lost. You simply cannot build a civilization, a workshop, or even a safe place without a significant chance of it all being taken away. Believe me - some have tried.

And, somehow, some have prevailed for longer than they were supposed to.

  • Explore 16 areas filled with ruins of other fallen entities

  • Beat Void Winds, vaults, Curse, frost, and tentacles

  • Trace Runes to get access to rooms, maps, items, lore, and more

  • Use Campfires as access points, save points, and a false sense of security

  • Worship the Obelisk if you wish to live

  • Turn the tides with the help of the three just Gods

  • And if you're unlucky... you'll run into something that talks back.

Don't get lost.