No Way Home

Stranded in a strange galaxy, you must fight for survival using only your wits, your ship, and your party planning robot companion Matey. Explore the universe, befriend bizarre aliens, and blast through hordes of monsters as you endeavor to find a way home.

[Note: the games has nothing to do with a certain superhero movie. We had the name first!]

No Way Home is a twin-stick shooter adventure, set in a hostile far flung part of the universe filled with danger at every turn. Outgun ships many times your size in tense skirmishes, complete missions for the many aliens that may offer help, loot bigger and better weapons, and explore countless areas in search of answers and a way home.

  • Fast-paced topdown-style twin stick combat

  • A regenerating shield allows you to be tactical in encounters, trading hits when necessary, and giving you some buffer to play on the front-foot

  • Not a bullethell! don't expect to dodge hundreds of slow bullets, as your enemies will not pull any punches in what they unleash on you

  • Loot new weapons and ship components as random drops from encounters, creating your own build and play-style over time

  • Procedural world generation with hand-crafted encounters at key points

  • No permadeath, classic adventure format

  • Quick-loop arcade modes to unlock

From the team that brought you Moving Out 1 & 2, Death Squared, Thumb Drift and One More Line and many others.

Features

  • A rich story mode set across a huge universe

  • Daily Challenge - run and gun for daily glory with a new mega weapon every day

  • Stunning hand-drawn artwork

  • 50+ weapons to discover, craft and upgrade

  • Over 60 unique enemies to battle

  • An immersive mission system

  • Epic Boss battles! (updated for this release)

  • Ship & Matey skins to unlock

  • Procedural universe, every game is unique!

  • With multiple paths to take, it's up to you to discover your own path to survival!

  • Trade, collect, loot and plunder precious cargo

  • Full controller support

What's been upgraded since the initial release?

This is our "directors" cut of No Way Home. If you played before you'll be happy to see these improvements

  • Looter-Shooter Upgrade

    • Weapons & gear as loot drops

    • Upgrade anywhere, no vender required

    • Weapons are balanced to allow any favourites to be upgraded and viable throughout playthrough

  • New Bosses, Bigger Locations

    • Infiltrate huge bases

    • Raid dens filled with loot

    • Challenge powerful new enemies

  • UI and Quality of Life Enhancements

    • Better ship UI for your perfect gear combos

    • Overhauled weapon info displays

    • Map and nav improvements

    • MedKits heal more and drop more often

  • Enhanced Gameplay Readability

    • New shield-break FX for clarity

    • Better screen FX when taking damage

The amazing collaborators we worked with on this game

Art direction & world by Scott Vanden Bosch

Story by Mike Rosenthal

Voiced by Mick Lauer (RicePirate) and Cassie Ewulu

Original music by Brad Gentle

More No Way Home Games?

We're also releasing a spin-off title called No Way Home: BLAMMO! for those that want a more shooter focussed experience.