Stranded in a strange galaxy, you must fight for survival using only your wits, your ship, and your party planning robot companion Matey. Explore the universe, befriend bizarre aliens, and blast through hordes of monsters as you endeavor to find a way home.
No Way Home is a twin-stick shooter adventure set in a hostile far flung part of the universe filled with danger at every turn. Outgun enemies in tense skirmishes, take on dangerous mercenary missions, loot bigger and better weapons, and explore a huge starmap in search of answers and a way home.
[Note: the games has nothing to do with a certain superhero movie. We had the name first!]
Fast-paced twin stick combat in large open environments
Chaotic and sprawling firefights require tactical use of cover, positioning, and timing
A regenerating shield allows a buffer to get in the fray, trade hits, and move around the environment strategically
Loot new weapons and ship components as random drops from encounters, creating your own build and play-style over time
Procedural world generation with hand-crafted encounters throughout
No permadeath, classic adventure format with zone respawning
Quick-loop arcade modes to unlock
From the team that brought you Moving Out 1 & 2, Death Squared, Thumb Drift and One More Line, RISK: Global Domination and many others.
A rich story mode set across a huge universe with voice acting
Stunning hand-drawn artwork
50+ weapons to loot, craft and upgrade
Over 100 unique enemies to battle
Complete missions or explore freely and forge your own path
Fight huge bosses for rare loot drops (updated for this release)
Procedural universe creates unique layouts per game
Outfit your ship with the gear that suits your playstyle
Full controller support
Ship skins to unlock via arcade minigames
Daily Challenge - run and gun for daily glory with a new mega weapon every day
Art direction & world by Scott Vanden Bosch
Story by Mike Rosenthal
Voiced by Mick Lauer (RicePirate) and Cassie Ewulu
Original music by Brad Gentle