Stranded in a strange galaxy, you must fight for survival using only your wits, your ship, and your party planning robot companion Matey. Explore the universe, befriend bizarre aliens, and blast through hordes of monsters as you endeavor to find a way home.
[Note: the games has nothing to do with a certain superhero movie. We had the name first!]
No Way Home is a twin-stick shooter adventure, set in a hostile far flung part of the universe filled with danger at every turn. Outgun ships many times your size in tense skirmishes, complete missions for the many aliens that may offer help, loot bigger and better weapons, and explore countless areas in search of answers and a way home.
Fast-paced topdown-style twin stick combat
A regenerating shield allows you to be tactical in encounters, trading hits when necessary, and giving you some buffer to play on the front-foot
Not a bullethell! don't expect to dodge hundreds of slow bullets, as your enemies will not pull any punches in what they unleash on you
Loot new weapons and ship components as random drops from encounters, creating your own build and play-style over time
Procedural world generation with hand-crafted encounters at key points
No permadeath, classic adventure format
Quick-loop arcade modes to unlock
From the team that brought you Moving Out 1 & 2, Death Squared, Thumb Drift and One More Line and many others.
A rich story mode set across a huge universe
Daily Challenge - run and gun for daily glory with a new mega weapon every day
Stunning hand-drawn artwork
50+ weapons to discover, craft and upgrade
Over 60 unique enemies to battle
An immersive mission system
Epic Boss battles! (updated for this release)
Ship & Matey skins to unlock
Procedural universe, every game is unique!
With multiple paths to take, it's up to you to discover your own path to survival!
Trade, collect, loot and plunder precious cargo
Full controller support
This is our "directors" cut of No Way Home. If you played before you'll be happy to see these improvements
Looter-Shooter Upgrade
Weapons & gear as loot drops
Upgrade anywhere, no vender required
Weapons are balanced to allow any favourites to be upgraded and viable throughout playthrough
New Bosses, Bigger Locations
Infiltrate huge bases
Raid dens filled with loot
Challenge powerful new enemies
UI and Quality of Life Enhancements
Better ship UI for your perfect gear combos
Overhauled weapon info displays
Map and nav improvements
MedKits heal more and drop more often
Enhanced Gameplay Readability
New shield-break FX for clarity
Better screen FX when taking damage
Art direction & world by Scott Vanden Bosch
Story by Mike Rosenthal
Voiced by Mick Lauer (RicePirate) and Cassie Ewulu
Original music by Brad Gentle
We're also releasing a spin-off title called No Way Home: BLAMMO! for those that want a more shooter focussed experience.