Myth Caller: The Nightmare Shaman

Myth Caller: The Nightmare Shaman is a 3D collectathon platformer fused with a monster-catching RPG! Catch monsters, collect permanent upgrades, and unlock even more of this huge 90's-inspired world.



Myth Caller: The Nightmare Shaman is a collectathon platformer fused with a monster-catching RPG!

Traverse a semi-open world in order to collect monsters, golden feathers, and a large host of permanent upgrades.





Catch monsters, level them up, and equip them with weapon auras found all throughout the world! Later in your adventure, you will even be able to fuse monsters together to mix and match different monsters' attacks and passive perks.

Every monster is unique and useful


Each monster has an attack or perk that no other monster in the game has. Furthermore, every monster is viable in the endgame. It is perfectly possible to battle the final boss with a team of small hedgehog monsters and win.





Collect permanent healing tanks, mana crystals that expand your team roster, library pages that show special fusion combinations, and more!

A 90's-style non-linear adventure


Unlock the doors to powerful bosses by collecting enough golden feathers. Defeat those bosses to unlock the ability to summon them and use their powers to reach locations that were previously unreachable.



Ember Eclair wasn't always a monster-catching superhero. She was just an ordinary, modern-day girl who moved to a new town to get away from her boring life.

She gets a bit more excitement than she bargained for, however, when she finds herself mysteriously thrown into a world of magic and monsters after spending the night in her new home.

The people in the past mistake Ember for a legendary hero called the Myth Caller, who went missing recently. Why did Ember get sent to this monstrous world? Why does she look like the Myth Caller? It looks like Ember will have to fill the Myth Caller's shoes in order to find out!

Voice-acted cutscenes


Myth Caller will have full English-language voice acting for the major animated cutscenes. All potential languages (including English) will include localized subtitles.



Development updates are posted every 1-3 days on Twitter and Discord. Youtube videos are less frequent, but provide more substantial content. The game is being worked on constantly, and we make sure to keep our progress well-documented so you know we are working hard at making the best game we can make.