Intense fight sessions of 2-3 minutes follow one another like in a concert. From surprises to surprises, from scenes to scenes, the pace accelerates and leads the dance until the final explosion! A nervous and super dynamic gameplay designed to revive the old-time arcade shoot'em up.
Three
musician-fighters with gameplay as stylish as different.
Choose your musical instruments, amps and effects pedals to create
explosive synergies!
The fun of rhythm games without the difficulty! Each enemy has his dance steps, moves and attacks according to his own score. The hordes of
beat-bots advance by creating a
procedural soundtrack. Move in rhythm, learn their movement and counter-attack with style!
A crazy retrofuturistic world inspired by the steampunk universe of
Jules Vernes and the japanese cartoons of
Hayao Miyazaki. Discover an ecologic fable about the cycle of life and music.
"When technology imposes its infernal rhythm
When the frantic music of machines exhausts the planet
When the Earth cries tears of lava...
...Three punk musicians fight to restore balance
Even if it means blowing everything up!"
Solo dev, creator of
Iris and the Giant (
Goblinz Studio). I learned to code on my own and start making games 15 years ago. Making a
shoot'em up is my biggest challenge!
I'm also a pop-up book illustrator and graphic designer.
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A playable demo (30min) is almost finished :) Playtest are coming soon!
Please WISHLIST and FOLLOW the game if you like my work :) THANKS!!!