You’re torn between a girl who obsessed with you and a creature. Whose words can lead you out of this endless and dangerous loop? Which "you" are you? Who is the real monster? Trust the right person in the right cycle to get closer to the exit, or be misled by facades, complicating your next loop.
IN THE FACADE WE TRUST™ traps you in a corridor caught in an ever-changing and increasingly unsettling loop. With each cycle, you’ll notice subtle differences, but more importantly, you’ll feel yourself progressing through the story. However, your objective in this corridor is NOT just to observe the changes—it's a game of trust. As the narrative unfolds, you will be forced to place your trust in someone during each cycle. The girl, who is obsessive with you, and the creature that isn’t what it seems will try to convince you that they are thinking of your well-being. The catch? Who you choose to trust will depend on both the knowledge you’ve gained from previous cycles and the unfolding events in the current one.
In this spine-tingling narrative, you will encounter two intriguing figures. The girl, who is obsessed with you, appears helpful yet enigmatic. Her presence is both comforting and unsettling, as she desperately seeks your trust while not wanting you to discover her own secrets. You will find yourself drawn to her, but also feeling uneasy about her true intentions.
On the other hand, the creature embodies an unknown truth. It seems terrifying and unpredictable. Although it appears threatening, there is an unsettling charm that beckons you to uncover the reality behind its existence.
Both characters will challenge your perceptions, choices, and trust with their words. But be cautious. The one you do not choose may complicate your next cycle, making it more difficult, tense, and terrifying. It can confuse you and will do everything in its power to undermine your trust in the one you chose.
Photorealistic graphics.
No randomized events, a steady flow of hand-written story experience.
A Game of Trust System. There are no notifications crowding the screen to hint if your choices are right or wrong.
Multiple endings.
While there is some jumpscare-like action, nothing will jump in your face with a loud sound. In fact, you will usually notice beforehand that something is coming.
It's not a game of "I screamed, I got scared". It's a psychological thriller that will tie strings to your brain and slowly squeeze it. You'll never know what you'll find when you turn a corner.