Hank: Drowning On Dry Land

The time-traveling vigilante Hank thought he was going for a nice drink, only to find himself poisoned! Paralyzed, he lies on the floor, drowning in a puddle of spilled beer. As his brain withers away, the hero embarks on a journey through his own subconscious.



The time-traveling vigilante Hank thought he was going for a nice drink, only to find himself poisoned! Paralyzed, he lies on the floor, drowning in a puddle of spilled beer. As his brain withers away, the hero embarks on a journey through his own subconscious. Will he find something there that can save him?

Hank: Drowning On Dry Land is a narrative-driven game built around a number of unique time manipulation mechanics.









Some time ago we were lucky enough to get some funds from a government grant to work on a video game prototype. After a lot of work that initial prototype has turned into this. The game is free because It was made with money to support the arts. It's a small game that has allowed the team to explore so many ideas we never could have otherwise. It was made with a lot of heart and love that couldn't exist without this institution: