GameGuru MAX makes the creation of your game project simple, quick, and easy – no coding required!
GameGuru MAX is a 3D game-maker that makes the creation of your game simple, quick, and easy – no coding required! With all the tools and assets you need in one place, you can start making your dream game in minutes!
GameGuru MAX is currently focusing on the single-player first-person Shooter, RPG, and Puzzle genres, If you want to take a look at what's possible before taking the leap, we recommend that you try the free trial version that includes typical, short examples of what GameGuru MAX can presently do. The full version has 18 demo levels to demonstrate the kind of games you can create and expand upon.
GameGuru MAX continues to be developed in-house as well as with amazing support from the community, and we highly recommend you take the trial and converse with our awesome community on Discord if you have any questions.
Dream it ∙ Build it ∙ Play it
FEATURES
USER INTERFACEGameGuru MAX features a fully customizable game-making user interface that's ideal for rapid design and level creation. The menus, toolbar and dock-able windows are responsive and smooth, and easy to use for seasoned game-makers and novices alike. With integrated video tutorials and quick key shortcut help users will get to grips with GameGuru MAX in no time.
EASY TO USE LEVEL EDITORThe main 3D Level Editor is where you design your game. We've made it super easy to use without being over complicated. The editor features a game object library, game element controls, terrain editing, character creator, importer, visual effects, weather, game logic and lots more!
AND there's over 1000 game-ready assets to get you started making your own games!
PROCEDURAL BASED TERRAIN SYSTEMWith the procedural-based terrain generator creating your game world has never been easier. Using fractal mathematics it can create random terrains in an instant. When making a new level you first choose a biome style for your level and then, using a range of sliders, you can define the general layout of your game level. Finer control is then possible with terrain sculpting and texture painting tools. Levels can be up to five kilometre squared in size with further procedural drawn terrain rolling majestically into the far horizon. Biomes styles include Forest, Desert, Arctic, Canyon, Mountain, Rainforest and Plains.
TREE AND VEGETATION RENDERINGTrees and vegetation can be auto-populated into your game. With one click you can add whole forests and grasses to your level. Finer control is available with the easy-to-use tree and vegetation tools.
CHARACTER CREATION AND BEHAVIORSGame characters can be designed using the built-in Character Creator. Make characters to fight with you as allies or against you as enemies. Choose male, female, or zombie-style characters and then change how they look with many different choices of head, hair, facial features, headgear, eyeglasses, body, legs and feet. Characters come AI-ready with high-quality animations for walking, running, gesturing, fighting, shooting and more.
Male and female Zombies are easy to create from their component parts, ideal for a Horror Zombie game. There's a selection of different clothing choices and a range of animations - from slow meandering walks to fast running Zombies.
REALISTIC PHYSICSGame physics is handled with the integration of the acclaimed Bullet Physics Engine. The physics simulation manages the player and character controllers, game object collisions, impact forces and ragdoll death. With the support of convex hull shapes the physics processing is kept fast and efficient.
GAME STORYBOARD EDITOREvery aspect of your game can be controlled by you. From the loading splash screen, to how the various game levels link together. The Game Storyboard editor lets you easily link these different areas by just connecting them up with visual wires. It's from here you can edit any screen and level. Test your game from this editor as well, then save it as a standalone executable that can be played by you (and even your friends who don't need to own GameGuru MAX).
You can even publish the games and you don't have to pay any license fees!
VISUAL LOGICWith the Visual Logic system, there's absolutely no coding or scripting required. Link objects together and choose how they interact. From an enemy patrol area that uses flag way-points to guide the NPCs, to keys linking to doors that they can open. Lines show the links between the connected objects with all the logic handled internally. Key values from scripts are exposed as values that you can change such as the speed of an enemy fighter.
AWESOME GRAPHICAL FIDELITY!GameGuru MAX supports correct real-time lighting, PBR rendering shadows, screen space ambient and parallax occlusion and more - bringing a greater sense of realism to your game creations. A full particle editor is also included so you can easily create volumetric particle effects.
SCENE VISUALSYou have easy access to, and control of, every visual and weather setting for your game levels.
- Sun
- Clouds
- Water
- Filter effects
- Post-process effects
- Shadows
- Fog
- Rain
- Snow
GAME GENRESWith GameGuru MAX you can create First Person Shooter (FPS) games, Role Playing Games (RPG) and Puzzle games. We have collaborated with our great community to include 18 sample demo games too, so you can get a feel for the types of games you can create.
BUILDING EDITORCreate unique multi-story buildings for your game using simple room creation tools, then add doors, windows and staircases before exporting directly into your game levels, with live editing mode so changes to your building reflect instantly in the level editor.