Immerse yourself even deeper into the rich world of
Fossil Echo with this additional content.
Fossil Echo Special Edition contains the following :
Fossil Echo Original Soundtrack by John Robert Matz
This soundtrack features 25 tracks and 2 bonus tracks from the game. With over an hour of music reworked from the in-game tracks, this orchestral soundtrack faithfully captures the soul of
Fossil Echo.
01 - The Island, the Tower
02 - At the Foot of the Fortress / Racing the Wind
03 - Kindling the Fire
04 - Jungle, Temple, Mural
05 - The Boatman
06 - Dawn / Feather Chase / Into the Shadows
07 - The Second Night Falls
08 - The Desert Bazaar
09 - Ascending Through Ice
10 - Warmth in the Cold
11 - The Forest and the Fire
12 - A Struggle and a Stone
13 - Cold Dawn, Stained Glass
14 - The Ladder
15 - Sunset on the Savannah
16 - A Tree to Rest Under, A Trunk to Sleep Against
17 - The Old Man and the Great Owl
18 - Into the Caves
19 - From the Roots to the Boughs
20 - Seeking by Starlight, Finding by Falling
21 - A Temple Above the Clouds
22 - Home
23 - The Door, A Friend, The End
24 - Epilogue
25 - Main Theme
26 - (Bonus) Greenlight Trailer Soundtrack - Remastered
27 - (Bonus) Release Trailer
The Making Of Fossil Echo
This 20+ pages PDF file gives you a sneak peek into the development of the game. From concept art to spritesheets, level design and development anecdotes.
Other Extras
All formats cover art templates (for printing). 8 wallpaper sets, with desktop, phone and tablet variations. 5 profile picture sets, 15 unique variations.
Game Description :
Fossil Echo is a short and challenging, story driven platformer with hand drawn 2D graphics. Set in a fantastical world, it tells a wordless tale of adventure and mystery.
Features
- Varied and detailed environments
- Hand animated 2D characters
- Over 15 minutes of fully animated cutscenes
- A wordless, mysterious story
- Breathtaking orchestral score
- Very dynamic and demanding platforming gameplay
- Tense stealth mechanics
- Well hidden secrets and unlockables
- No HUD or on-screen indications
- Speedrun-Friendly (in-game timers...)
Story
Influenced by the
Oddworld series,
Ico, and
Shadow of the Collosus, as well as
Studio Ghibli films,
Fossil Echo tells the story of a young boy and his journey to climb a giant tower in the middle of the sea. How and why he got there are questions that will be answered via playable flashbacks during his ascent. The game offers over 15 minutes of fully animated cutscenes and the story is told without any dialogue or written text.
Gameplay
Fossil Echo mixes old-school,
"die & retry" platforming gameplay with some stealth elements. As in
Abe's Oddysee and
Another World, you have little margin for error; precise movement and timing is required to get through and avoid confrontation, as the character is young, weak, and unable to fight or kill, most of the time...
Art
Fossil Echo features a detailed art style, with pre-rendered/hand painted backgrounds and hand animated 2D characters. Adopting the style of animated film, it presents an array diverse environments, from lush forest to snow covered tower. With no HUD or any indications displayed on screen, the game aims at immersing you from start to finish.
Sound
The world of
Fossil Echo is brought to life by over two hours of unique, original music by John Robert Matz (Gunpoint, Rodina) and sound design by Gordon McGladdery (Rogue Legacy, Fantastic Contraption). Music and sound work in concert to set the mood and highlight the story and actions during gameplay and cutscenes.
Fossil Echo is developed by
Phil Crifo (Story, Art & Design),
Thierry Boura (Programming),
John Robert Matz (Music), and
A Shell In The Pit (Sound Design).