Dry Drowning

Dry Drowning is a psychological investigative visual novel set in a futuristic dystopian city. Follow the story of Mordred Foley, unscrupulous private detective haunted by his dark past, and look into a series of macabre serial killings inspired by Greek mythology.



Dry Drowning is an investigative thriller-oriented visual novel set in the futuristic dystopian universe of Nova Polemos.

A shady socio-political situation dragging everything down to the abyss, a serial killer drawing strength from this darkness, a tormented detective and his assistant craving for redemption.

Dry Drowning challenges the player to find the truth, going through ambiguous characters, riddles, clues and unexpected events, while telling an extremely compelling and mature story.

Game Features


  • Choices really matter: Players choices can lead to an always different story, with more than 150 story branches and 3 completely different endings

  • Heavy moral choices: Dramatically change the way you live the game, affecting background politics, technology, environment, NPC encounters, who lives and who dies

  • High replayability: More than 20 hours gameplay to see everything about

  • Time travel: Explore the detective's flashbacks and investigate cases from the past to help you solve new ones

  • Psychological interrogations: Break the masks and uncover the truth with the Living Nightmares system

  • Original soundtrack: dynamic OST with more than 50 audio tracks, some of which live recorded, for more than 2 hours of music

Get ready to dive into darkness...

Price

Max: 16,79€

~

Min: 16,79€

Reviews

“A fresh take on the visual novel”
8 – Cultured Vultures

“A little gem for eyes and ears that finds a way into the hearts of gamers thanks to a compelling story full of plot twists and multiple endings that enhance its longevity without lowering the bar”
8.5 – Spaziogames

“A very interesting product, focusing on the most successful narrative dynamics of recent years and revisiting them, in order to provide a fresh, anxious and claustrophobic experience”
8 – Eurogamer