Dread X Collection 5

A horror anthology in the Dread X Collection series. Featuring 12 new games from up-and-comers along with veterans, all wrapped up in an old, run down party venue that may be hiding more than it's letting on...

Release
Recommendations
220
Steam
Experience the next part - or should we say party - of the Dread X Collection universe. Showcasing the handpicked talent of 12 up-and-coming indie talents from around the world, Dread X Collection 5 delivers the scares in the most intense entry yet. Enter a world of broken amusements and haunting television shows in this gripping blend of entertainment-themed horror.

Continuing the story of the Dread X universe, you'll be headed to Outpost 3000: the place every kid dreams of for their birthday. Is it just a harmless alien-themed party venue? Or is something far darker bubbling just below the surface? Steel yourself and face the Stranglemaw, but don't forget to check out the games on offer....

Features:

  • 12 new visions of terror centered around entertainment horror
  • A fully-realized alien-themed party venue to explore
  • A brand new story set in the overarching Dread X universe
  • A whole lot of surprises, and possibly pizza

The Games



HUNSVOTTI, by Roope Tamminen: Finland, 1888. The locals are celebrating Juhannus, a nightless night in midsummer said to hold magical power. A ritual must be completed.


Gallerie, by Shakles: The paint whispers in an infamous art gallery where mysterious disappearances have occurred.


The Book of Blood, by Darkstone Digital: The night signals closing time at Pomeroy Grasslands carnival and its employee Trevor volunteers to lock up. Alone in his booth, with a strange book in Lost and Found, a man steps out of the darkness and hands Trevor a note: “let me in.”


Karao, by Stroboskop: A late night of karaoke. A wrong turn. Singing? Where did the train station come from, and where does it go?


Rotten Stigma, by VisceralError: 12 children disappeared at the Gallagher Sports Center in 2006. Neal, a retired policeman, finds the courage to investigate.


Spirit Guardian, by Nikk F.: A daycare haunted by something sinister. Cries for help echo from its empty halls.


We Never Left, by FYRE Games: On a dark and stormy night in 1983, the phone rings. “FINISH THE GAME”.


Vestige, by Philip Hasselback: An old video game from childhood. A familiar place. A dark memory breaks through.


Resver, by Colorfiction: Night about town dancing the troubles away till the garbage trucks chime. Rinse and repeat, clock in clock out. Tonight? That new place Resver. Get moving, your friends are meeting you there.


Ludomalica, by iwilliams: It’s past midnight and mom and dad are gone for the weekend. There’s no better time than now to try playing Ludomalica. It’s just a board game, right? But something feels … wrong.


Beyond the Curtain, by Matt Reeves: A young child falls asleep during a puppet show and awakes alone in an old, musty theater. Finding all the doors to be bricked over, the child must face the darkness that lies beyond the curtains.


INTERIM, by PhantomSloth Games: Alfred moved to Hollywood, with nothing more than a few dollars in his pocket, and a dream in his heart. A dream to be front and center as the leading man in a major motion picture. All eyes would be on him, in the INTERIM.

Production
Stepping up from participant to party planner, developer Scruncho a.k.a Abbey Smith is holding the reins on this out of control amusement ride as new producer. She brings to the table years of experience in developing the spookiest of games.