Death Coming/死神来了

'Death Coming' is a non-linear puzzle game where you must harvest human souls ‘Final Destination’ style. However, pesky mortals are not your only problem, as the Agents of Light will do everything they can to stop you.



'Death Coming' is a non-linear puzzle game where you take on the role of the Reaper. Your sole objective? Cause deaths and harvest souls while abiding by the Free Will Clause.

Background Story

You Died.

Pure and simple, but death was not the end. You have become an agent of Death: a Reaper. You have the powers of Death, but there are rules in this supernatural afterlife.

The Reaper ends lives, but it cannot control humans directly due to the Free Will Clause. As the Reaper, you must plan and execute your killings by using the environment to your advantage. In the meantime, be wary of Minions of Light, who will try to save humans from their grim fate!

Key Features

    ● Isometric ‘God’ Perspective
View your hunting grounds from a top-down perspective. Follow the lives of your targets and those out to stop you.

    ● Non-linear Design
Start with any character you want, and solve the puzzles in any order you like within the limits of the Death Traps and weather conditions.

    ● Observe, Plan, Execute
Observe the victims to find out their behavior and idiosyncracies. Trigger death traps at the right moment to kill efficiently. The better you know their routines, the better you can prepare your death traps.

    ● Reactive AII
Victims will hang around spots they like and will change their actions and behavior when something happens to them, such as seeing someone die.

    ● A Morbid Sense of Humor
From suburbia to missile factories, there’s always a wacky way to wreak havoc. Don’t be afraid to laugh at someone’s demise. If you do what you love (in this case, harvesting souls), you'll never have to work a day in your life!

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About NExT Studios



NExT Studios Family

Price

Max: 6,99€

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Min: 6,99€

Reviews

“Five Of The Coolest Indie Games At PAX West”
Kotaku

“The contrast between what you're actually doing and the visuals work to Death Coming's advantage. The music is also a major contributor here. It makes it a light-hearted little puzzle game with a morbid theme and it just works.”
gamereactor

“在《死神来了》这款游戏里,作为“代理死神”,你能控制的并不是游戏里的任何一个角色或者NPC,能用来收割人们生命的,只有那些具备“死神之力”的危险物品。这使人想起了银河映像2009年的杰作《意外》,正如片名所言,当人们找不到死亡的原因,便会用“意外”来解释。”
itmedia