"Whosoever is acknowledged by the elves will receive the power to change the world." These are the words of a forgotten legend…
Light Elf, forebringer of life, and Dark Elf, embodiment of corruption. Two powers struggled, rose, and fell. They finally found a balance and formed the world of today, known as the Continent of Elwes.
In the 34th year of the continent of Elwes, the Kraft Mercenary Corps of the Crey Territory in the Landar Kingdom coincidentally met the heir of the Lord, Freydis, inadvertently unveiling a conspiracy for lordship succession.
- Deep strategy game, every move will affect the game situation
- Large troop battles, testing your troop leading skills
- Rich story, the game has multiple endings
- 2D turn-based tactical game
Loya KaftLeader of the Kaft Mercenary Group, dissatisfied with the current state of the national system.
GurenA rare member of the beastman race, possesses strong individual combat skills, and aspires to earn money to establish a Beastman autonomous region.
SerinLoya's adopted sister, possesses deep magical talents. She is very dependent on Loya.
FeiHas been part of many mercenary groups, and has a wealth of combat experience.
She is currently the strategist of the Kaft Mercenary Group.
Tactics First
The game includes troop countering and terrain changes, where utilizing the advantages of your troops and utilizing each and every soldier wisely can lead to ultimate victory.