Children's Garden

Welcome to the Reincarnation Ethics Program "Children's Garden." This is a puzzle game where you seek eternal rest.

A Puzzle Game Where You Seek Eternal Rest

This is a game with chaotic visuals featuring unique puzzles that combines the Japanese folktale of "Sai no Kawara" with "Onbutsu," religious educational toys that inspired modern building block toys.

The player has obtained a strange device that connect them with the afterlife.
They meet a child through it and are asked for help, and so the player decides to take on a "Reincarnation Ethics Program."

Puzzle Part: A Futile Effort

Sai no Kawara is the hell where children too young to pass on to the realm of the dead arrive. It is said that they are tortured there by being made to build up towers of stones, only to have their towers knocked down again and again by oni.

In the program, missions are given to be completed using toys called "onbutsu" are used instead of stones.
You can gain lifespans to continue on longer in the afterlife by completing these missions.

Novel Part: Learn This World's Secrets

The device seems to hold memories from the child's life in the world of the living as well as a report about the world he's in now. You can remove the blacked-out parts of this report and read them by spending extra lifespans you've earned.

These hidden sections have information that will help during missions, as well as this world's secrets.

The child's fate will be displayed on your device, all based on how well you complete missions.
Will he be able to rest in peace?

Staff List

Planning: KENKOH-KIKOH

Direction and General Management: Shishikura Shishinobu

Visual Materials Production, Backgrounds, UI Design: Jun Osato

System Engineer: Keita Kanai

Sound Effects, BGM Production: Kiyoshi Hori

Illustrations and Partial Animations: Shuu Yonezawa