Bionic Bay

A scientist uses a unique teleportation instrument to escape an ancient biomechanical world filled with imaginative technology, deadly traps, and hidden secrets.

DEMO IS AVAILABLE NOW

The Swap Mechanic and Realistic Physics System

  • Central to Bionic Bay is an innovative swap mechanic and a realistic physics system. When combined, these offer a new way of interacting with the environment – from shifting gravity to interchanging positions with objects and adversaries, and to move, defend, or attack. But be careful not to burn, break, freeze, explode, or vaporize in the process.

    An Ancient Biomechanical World


    • Plunge into an ancient, biomechanical world teeming with imaginative devices, mysterious technology, and peculiar inhabitants. Get lost in the vast sci-fi landscapes in gritty high-density pixel art style and suspenseful sound design that makes each biome distinct. Attempt to uncover the secrets of the ancient world.

      Platforming Built for Speedrunning


      • Fluid movement and reactive physics make for high adrenaline and action-packed moments in each uniquely designed level. Creatively navigate around the many curious hazards by precisely executing the right combination of swaps and maneuvers. And perhaps… have a go at completing each level as fast as you can.

        Bionic Bay is developed by two independent companies:

        Mureena
        Finnish solo developer Juhana Myllys is responsible for art and design. Previous projects as an artist and a designer includes indie hits Badland and Badland 2.

        Psychoflow Studio
        Taiwanese indie game studio is formed by industry newcomers. This two man company is formed by programmers who are handling the technical side of Bionic Bay.