Almost My Floor: Duality

Almost My Floor: Duality - a noir detective horror-adventure game about the internal struggle with depression and the impending darkness in a provincial town. The gameplay is based on decision-making mechanics and a branching storyline.





Almost My Floor: Duality is a horror game with decision-making mechanics similar to "Dark Pictures" but in 2D. Endless subway mazes, cramped courtyards of high-rise buildings, and dark floors await a new victim. The game features multiple main characters, each capable of experiencing the story differently, or even not surviving at all.



The heroes will face both internal and external threats simultaneously. Their inner demons grow stronger, engulfing their minds in depression and pain. Meanwhile, the city sinks deeper into chaos, with people vanishing without a trace, and the police seem powerless. Rumors circulate about a growing anomaly. But who believes in such things?

Personal experiences of battling depression are woven into the game through images, stories, and thoughts. The characters, each with their own destiny and sorrow, fight differently for the right to live without the perpetual internal struggle with themselves. You must uncover the mysteries in the city, save loved ones, and not lose to your own demons.



In a world on the edge of imagination and reality, you will have to unravel all the mysteries of a provincial town before horror consumes your mind and body. More and more inexplicable disappearances flicker in the news reports, leaving the town's residents frightened by the unknown.



  • Personal experiences of battling depression, transposed into the game. The heroes will have to confront the growing hopelessness both within themselves and from the outside.
  • Variability in gameplay. The heroes can experience the story differently, and they might not even survive at all.
  • Multiple main characters, each with their own perspective on events and unique abilities. Whether everyone will stay alive by the end of the game depends on you.
  • A combination of several genres and gameplay styles. The blend of visual novel, horror, action, and adventure will keep you engaged throughout the playthrough.
  • Storytelling in a comic style.
  • Action elements that will test your speed of reaction and sharpness of thinking.
  • For the game locations, we gathered numerous photo references. The landscapes, interiors, and characters are recognizable and colorful.



Main characters:



Chloe Freudgel - the daughter of a brilliant psychiatrist and scientist, who is remarkably intelligent for her age. To clear her father's name, she embarks on her own investigation.

Masha - a simple girl from an even more provincial town. To save her beloved, she will have to unravel the city's secrets.

Adam Trust - a private detective famous throughout the city thanks to the Freudgel case. He thought he had solved all the mysteries of House No. 9, with the criminal behind bars. But, as it turns out, not everything is so simple. The most important case in the detective's career is still unsolved.