Create incredible role-playing games with our Enhanced RPG (Turn-Based Battles) Kit that not only adds a ton of new features not seen in the built-in RPG template but also adds a bunch of quality of life improvements and even a fully functional Turn-Based Battle system! With this DLC Kit, creating your dream RPG is no longer a fantasy but a reality!
Full Feature List:
Fully customizable turn-based battle system
- Add enemies or allies mid-battle at any time
 
- Fully customizable enemy or ally AI system
 
- Conditional based skills/attacks
 
- Ability to run text code for complicated attack skills/cutscenes
 
- Run/Block chances
 
- Randomized weighted AI options with ability for force skills if condition is met
 
- Mid-Battle cutscenes
 
- Random map battles with weighted encounter chances
 
- Completely compatible with action-combat based games
 
- Scene/Pattern based map configurations
 
- Ability to place battles on the same map as action-combat or transition to a new map
Various item constants added to compliment turn-based battle system
- Default enemy/ally selection (TBB)
 
- Item Overriding (TBB)
 
- Hiding item from menus (TBB)
 
- Force item to be used on caster (TBB)
 
- Hide displaying of weapon targeting message and targeting arrows (TBB)
 
- Disabling damage script entirely when this item is used
 
- Damage absorption as HP when the target is hit
 
- Animation lock which prevents movement or animation changes
Improved HUD
- Displays HP/MP/Name/Level
 
- Displays held item/ammunition
 
- Displays hotkeyed magic spells
 
- Multi-Purpose log text which pops out of corner with background
 
- Party Name/HP/MP Display
 
- Added numerical display to speedometer
Improved floating character HUD
- Displays name
 
- Word bubbles above head
More graphically visual main menu
- Sorting items into "Usable", "Equipment" or "Misc"
 
- Tossable items with "Key" items being untossable
 
- Equipping items show stat differences in real-time
 
- Party status window showing active effects and character information
 
- Detailed log showing most previous logs that were popped up on the main menu
Fully customizable objective based questing system with rewards
- Objectives for Item collection, or scripted counting
 
- Item/EXP/Money/Point rewards
 
- Quest management in the games main menu with optional quests able to be abandoned
Fully customizable status effect system
- Stat modifications, moving speed modifications, stun, sleep and poison setup by default
 
- Custom durations with automatic conversion between action combat and turn-based combat
 
- Various new potions and items to cure various status effects
 
- Custom triggers for starting, ticking or ending status effects
Preloaded with extra assets not found in other templates
- Fully animated magic spells
 
- Sound effects used in the demo
Advanced damage script using Wisdom and Agility stats
- Added "Block" and "Miss" possibilities with visible messages
Miscellaneous
- Better project asset organization
 
- Magic Hotkeys for action combat
 
- Simplified pop-up notifications for quick messages
 
- Customizable damage numbers
 
- Actor templates showing basic quests/shop/inn
 
- Improved system scripts to take advantage of pop-up notifications
 
- Simple to use actor following system with min/max distances and wandering chance
 
- Interface scaling system to better scale on high resolution displays
 
- Auto-Zoom camera system to better lock the visual range based on resolution
 
- Improved game over message