[h2]ZCrew 8/18 Patch Notes [/h2]
[h3]Gameplay Optimization:[/h3]
[list]
[*] Increased the gold drop in Resistance missions.
[*] Added different icons above characters (current status, ammo change, interaction status, etc.)
[/list][img]{STEAM_CLAN_IMAGE}/39191967/1473834b01970f79bcffdfa9d087937a19817e28.png[/img]
[img]{STEAM_CLAN_IMAGE}/39191967/063c2c29155829aef59c4bfa4940c4a711be8038.png[/img]
[list]
[*] Hunters can no longer pick up HP pots/ammo when they have full HP/ammo
[*] Optimized the mechanism when a character is knocked to the ground.
[*] Can no longer equip the weapons that other classes are using.
[*] In escort missions, NPCs being escorted will have their mode changed to passive mode.
[*] Character model optimization.
[/list]
[h3]UI Adjustments:[/h3]
[list]
[*] Added a pop-up window when weapon/attachments are successfully crafted.
[/list]
[h3]BUG Fixes[/h3]
[list]
[*] Fixed an issue when switching laser guns.
[*] Fixed a description issue when unlocking skills.
[*] Fixed an issue where some monsters can attack through walls
[/list]
[h3]New Gameplay[/h3]
[list]
[*] Added 3 forest dungeons in the new “The Great Ridge” area.
[*] Added 3 more passive talents for each class
[/list]
[img]{STEAM_CLAN_IMAGE}/39191967/c27a831a7d0450af42fedd1e17586faf78ea752a.png[/img]
[list]
[*] Added Garrison function where hunters can assign characters in already-cleared missions to collect rewards after a period of time. (Time can be accumulated while offline as well)
[/list]
[list]
[*] Added Mecha battle in Resistance missions. [url={STEAM_CLAN_IMAGE}/39191967/b940ad464223a11f3c6a593b9255c802a2d44b2f.png][img]{STEAM_CLAN_IMAGE}/39191967/726a3f80a787d5194f41031c0b3edbc864682271.png[/img][/url]More Mecha battles will be added in the future, let us know if you enjoy them amd/or run into any issues!
[/list]
[img]{STEAM_CLAN_IMAGE}/39191967/e0393f971a9d5e7e36165c48d55a73e92f048cc2.png[/img]
[img]{STEAM_CLAN_IMAGE}/39191967/e257f39aae8a959ff605ea6415ea21e3814efe74.png[/img]