You're a tire! Roll, speed, bounce, and brain your way through obstacle courses in desert temples, battery acid volcanos, outer space, kids' playrooms, and more!
A couple of things.
The game now has a Difficulty menu, where you can set the game's speed and even enable a couple challenges. Right now, you can only access it between levels (at the hub world or title screen). These affect your score, but nothing else. I'm still working on how all of that behaves, and it's bound to change during Early Access. Let me know if you have suggestions!
If you disable full screen mode, you can (or should be able to?) drag the window to resize. It should snap to one of a couple different aspect ratios. I've opted to [b]not[/b] automatically scale the UI when this happens, but the option is still available. Let me know if you have suggestions!
There are also some other options in the menu, like gamma adjustment (Graphics) and disabling screen shake effects (Camera). Let me know if you have.. et cetera!
Some other items:
[list]
[*] I'm also working on making the very bottom graphics quality run on the lowest of the low-end machines.
[*] If you get defeated five times in a level, an assist item known as the Bubble will spawn.
[*] If you collect a Powerup but don't want it, you can just put it back where it was.
[*] On the Pause screen, there's a POINT OF ADVICE with a hint at the very top of the screen. It's randomly selected, so you can keep pausing and unpausing to see them all. For now. Still working on how this behaves, and I might be able to categorize or contextualize the hints.
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