XIII - Patch Note - 21/12/2020

XIII

You play as “XIII”, a man without an identity, in a solo campaign with numerous twists and turns. Inspired by the eponymous graphic novel, the game features a completely reinvented and unique cel-shading design. In XIII, players can also take part in fierce multi-player fights.

Greetings, We’re to pleased to share with you a new update concerning XIII. Ever since the launch of the game, Microids and Playmagic have been listening to the community’s feedback and our teams have been continuously working to provide you with a better experience. You’ll find below a summary of this patch’s fixes : • Weapon improvements (balancing, animations, sound effects, Grenade timer, Keybinding on PC) • Animation improvements (further fixed on Ragdoll system, polish in several cutscenes and in-game sequences) • Gameplay improvements (checkpoints added after flashbacks, Ammunitions and Medkits management, tweaks on some bosses, further audio additions and fixes) • Art debugging and improvements (various collision and occlusion bugs, lighting) The full patch notes are available on Microids’ official website: [url=https://www.microids.com/xiii-patch-notes/]https://www.microids.com/xiii-patch-notes/[/url]