Xenon Racer - Patch notes #2

Hi everyone! We just published another patch, and this time we're bringing more balancing fixes for difficulty and AI, graphical updates and performance! Here's the full notes: [h1]Gameplay updates[/h1] [list] [*]Fixes in AI behaviour. AI will crash less into walls and have less unexpected movements [*]Fixes in AI difficulty, which result in less unfair situations [*]Balance fixes between Easy, Normal and Hard difficulty. There should be a more logical elevation in difficulty now [*]Fixed respawn points on all tracks [*]Fixed tuning performance on GT LM01 P [*]Fixed performance of middle wing on GM LM01 P [*]Fixes in Checkpoint mode, both in edge mode and championship [*]Fixed problems with binding keys [*]Fixed problems with binding keys with steering wheels [*]Removed rear view mirror when racing without any opponents [*]Fixed problems with unlocking achievements and parts in Time Attack and in multiplayer mode [*][b]Added skin for LPN05[/b] [/list] [h1]Technical updates[/h1] [list] [*]Graphical fixes for added performance [*]Fixed Leaderboard crashes [*]Fixed some sound and music issues [*]Fixed a UI error in Championship mode [*]Fixed invisible wall in Dubai tracks [*]Fixed Camera problems during the tutorial [*]Improved performance on Tokyo, Cote d'Azur and Lake Louise tracks [/list] That's it for now, but keep your eyes on here for any future updates! If you haven't yet, join our Discord: https://discord.gg/8C4VYkP See ya! -Marten