XEL Patch 1.0.6.370 is available now!

XEL

XEL is an epic 3D sci-fi fantasy action-adventure. Explore the mysterious world of XEL and help protagonist Reid to uncover her enigmatic past. Make new friends and foes along the way and collect exciting gadgets to master challenging dungeons and solve time bending puzzles.

Hi there! We got another XEL patch for you, [b]version 1.0.6.370 is now live[/b] for you to enjoy! The most important change of course that you can enter the boss area in the Scorched Wasteland (Dungeon 3) again. Time to get your butt kicked, yay! As promised the list below not only contains the current changes but also the changes from the previous update (sorry, we missed sharing a proper changelog with you): [h3]Fixes[/h3] [list][*] Fixed an issue where you got stuck when entering the boss area in the Scorched Wasteland (Dungeon 3) [*] Fixed some water not acting like water. How rude. [*] Fixed some ladders that you could climb down but not back up [*] Fixed not being able to leave shirls shop after purchasing all items [*] Fixed an issue where the game would get stuck when entering the finale [*] Fixed several locations where you could get stuck [*] Fixed some occasions where the game got stuck after loading a file [*] Fixed a bug where snow was still active when fasttraveling from the Glacial Glades to Needle Eye [*] Removed the passage between Glacial Glades, Bog and The Divide for performance reasons [*] Fixed Chap [*] Fixed Minimap not updating properly under certain circumstances [*] Fixed a chest that was already open when restarting the game in the Bog [*] Fixed some wonky loading triggers [*] Fixed an issue where you could get stuck in the Science Station (Dungeon 2) [*] Fixed an invisible NPC near the Divide [*] Fixed Reid's backpack rendering black [*] Fixed being stuck in the finale because the window wouldn't break [*] Removed the passage between Glacial Glades, Bog and The Divide for performance reasons[/list] [h3]Additions & Improvements[/h3] [list][*] Added Chap UI animation to all loading scenarios [*] Improved a lot of unneccessary Pop-Ins (geometry appearing out of nowhere)[/list] [b]A big thank you for your ongoing support![/b] [i][b]-Your Teams of Tiny Roar & Assemble Entertainment-[/b][/i]