WWII: Rising | Vehicles update 1/3

WWII: Rising

Become a hero during WWII in an Epic Online Multiplayer battles. Play up to 4 different maps with 4 game modes. You can choose to support your teammates with the support class or either fight off the enemy from a long distance with the Recon. The battle has started, come and fight for your country.

[h2]Added: Cars - You can drive cars on the way to the battlefield[/h2] • Note: Cars are with limited functionality still - Still does not show the kill feed if you die/run over someone. (work in progress) - Still does not count it as a kill if you kill someone. (work in progress) - Coming up next will be Passengers (other people to ride with you in the car) [h3]Fixed:[/h3] [list] [*] Bug Fix: Play the wrong footstep sounds for the local player [*] Bug Fix: Bullets randomly didn't detect bots and players collision. [*] Improved: Re-designed map - Assault Island [*] Fix: There were instances where a player becomes invisible after others see him die. This issue should now be resolved. [*] Fix: People can now press and see their clan info [*] Fix: Bots on Assault Island used to crash the players - Players not able to turn around/shoot [*] Fix: Players won't be stuck on the round finish page anymore [*] Added: Fall Damage [*] Fix: Round settings no longer say Max Players on every option [*] Removed the voice announcers [*] Changed Icon for Kill Notification [*] Added new loading screens for each level [/list]