How can a historical Total War compete with dinosaurs besieging a fortress filled with wraiths and shambling corpses? Ever since the launch of Total War: Warhammer, but even more since the arrival of Warhammer 2, I ve been wondering if Creative Assembly has backed itself into a corner. Total War s historical games will undoubtedly continue to appeal to those craving a more grounded strategy romp, but so many of the series most significant improvements are inextricably linked to a fantasy premise. So where does that leave Total War: Rome 2 – Empire Divided?