Wot I Think: Tales of Berseria

Tales of Berseria™

Players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales of Berseria.

I m sitting with some friendly seaside townsfolk debating the merits of placing chocolate jelly in every toilet in the Holy Midgand Empire. The Great Choconito Gambit, one of them calls it to much amusement, insisting he was going to get rich from the scheme. We all laughed.

Cut forward half an hour and I m deep in an ancient temple watching a starving daemon child, half-boy, half-tree, eat his mother alive as my party looks on, helpless. And so it goes in Tales of Berseria [official site]: one minute you re enjoying the idle chatter of your rag-tag RPG party, the next you re thrown back into a twisted tale of death, revenge, and dragon gods. This is Tales attempt to shed its label as a solid but predictable series and for the most part, it succeeds.

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