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A few ye..." inertia> Wot I Think Styx: Shards Of Darkness | Styx: Shards of Darkness | Gamehypes

Wot I Think Styx: Shards Of Darkness

Styx: Shards of Darkness

Styx returns in a new stealth adventure! Explore and master huge open environments, sneak past or assassinate new enemies and bosses, and experiment with the new array of lethal abilities and weapons in our goblin assassin's arsenal.

A few years ago, I probably would have forgiven Styx: Shards of Darkness [official site] a multitude of sins (and though there is not a multitude, there is one honking great sin). A proper stealth game that isn’t low-rent or poorly balanced, with a choice of paths and abilities but which doesn’t devolve into routine action – we didn’t used to get too many of them.

Recent times have given us new Dishonoreds and Deus Exes and Metal Gear Solids and Hitmen, endless Assassin’s Creeds and even a so-so Thief, the game Styx most resembles. Hell, even the new Zelda game has a functional stealth element to it. We are spoilt for stealth choice, and that makes this fantasy wall-hugging sequel a tough sell. What it’s got on its side is purity. What it has against it is its lead character. … [visit site to read more]